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What's your opinion on photo/model tracing?
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Gambit74
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What's your opinion on photo/model tracing?
For as long as I can remember, I have been drawing without ever using basic techniques similar drawing a body framework because I've never learned to. Until recently, I take decided to use 3D models and photos as references when it comes to drawing people because I tin can never seem to draw hand positions and gestures correctly. Something I've learned from someone somewhere on Google mentioned tracing over a photo of a mannequin figurine, and so calculation your own designs to information technology later in order to cutting time on trying to effigy out how a limb should exist positioned/folded since the figurine already does that for you. I have decided to try this out myself, and it does indeed help me cut tremendous amounts of fourth dimension in getting a character done. However, in a way I felt similar I was adulterous myself because even though I came up with the character designs myself, I wasn't the ane who drew the figure. Not to mention the fact that I should exist learning how to depict them instead of tracing over what is already there.
So my question is, how practice you guys feel nigh photo/model tracing? Like is it a proficient idea, a bad thing to do, it'southward cheating etc?
Cipher to see here, folks. For now, anyway...
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MaiMai
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Re: What'southward your stance on photo/model tracing?
I say you tin can trace to learn, but non to make final pieces. You said it yourself, by just tracing without really observing and thinking nigh what y'all're drawing, y'all're cheating yourself out of actually learning how to depict. I found 2 tutorials that actually give pretty good instructions on how to trace and teach yourself at the same time so you can go better at free handing information technology
Y'all CAN larn to draw by tracing by riyokusakimori
How to Report Human being Anatomy by x-al3x
What these two tutorials have in commons is that it teaches you really call back most the form and structure about what you're drawing and in that sense, if y'all create guidelines while tracing, information technology'll help you understand how to draw bodies a bit more. Don'tever throw abroad drawing by observation and looking up other resource for drawing human anatomy without tracing though. If you want to improve, you need to train your center, your mind, and hand to be able to draw without tracing.
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- Endorphin
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Re: What's your opinion on photo/model tracing?
Hmmm... I accept a mixed opinion on this.
On the ane side, I prefer to paint everything myself, but in the other paw... schedules are tight and the concurrence does not sleep.
I'yard currently trying to build a workflow in which I integrate 3D elements to speed up the cosmos process. However, I just "outsource" elements which I could easily have painted myself--this way, it feels less similar cheating and more like just saving time.
(Nevertheless, it'southward kinda like... my brain tells me that it's the best thought always but I don't feel information technology because I wish to prove myself and feel like people volition reduce the issue considering of the way to reach information technology?)
You accept to think virtually what become's the chore done and with what you're comfortable with.
In case of your concept art example, tracing and photobashing might even be a good idea--information technology's about the concept, non nearly your drawing skills. If you desire to convey an idea using phototextures tin make information technology clearer for the viewer to sympathize the feel and what the final image is going to expect like--concept art is just communication, and the easier y'all make it to understand, the better. Once the general management is articulate, you lot can notwithstanding spend time showing of your painting skills.
If information technology's an illustration, ask yourself what y'all desire--exercise you wish to get better at painting, practise yous wish to nowadays your painting skills or practise you want to testify a scene/mood/whatever? Choose your method appropriately.
Basically, photobashing etc. is pretty common nowadays fifty-fifty in the industry--just call back to look at the usage rights of the images you use and give credit when it'southward due.
However, if you feel uncomfortable doing information technology--don't. There's no utilise in creating something that makes yous experience worse.
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fleet
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Re: What's your opinion on photo/model tracing?
I don't see a problem with information technology. If y'all don't tell anybody, I doubt that they would notice.
If You lot call back it'southward cheating, don't practise it if it makes you uncomfortable.
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Re: What'due south your opinion on photo/model tracing?
I call up photo/model tracing is a good practise for your optics. Information technology allows y'all to exist more observant how proportions work.
I know a lot of adept artists who resorts to making their own reference pictures mainly because it looks more natural to alive sketch them.
I've started out through this method, mainly because studying beefcake for me was difficult and they ever come out stiff for me.
It's a good practice, but studying the foundations such equally anatomy is a lot more advantageous, I recollect.
In that location are times when I want a specific pose for an artwork but I can't describe it out of my imagination then having a friend (or yourself) and a camera (I only utilise my smartphone with stand) helps a lot.
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Lesleigh63
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Re: What's your opinion on photo/model tracing?
I think it depends on what you're trying to practice.
If you're a visual novelist and you want to make your own fine art assets, you can utilise whatever means you want to produce the finished production providing you lot're not breaching copyright or ripping off someone else'southward piece of work.
If you desire to be an artist and peradventure do commissions, information technology will exist in your best interests to learn to describe without the props, and so you can get speed, spontaneity and be able to produce what you lot're clients desire. Getting good equally an artist ways drawing/practicing a lot and you can employ the props there until you no longer need them.
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Gambit74
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Re: What's your opinion on photo/model tracing?
Interesting responses so far.
I'chiliad capable of drawing my own stuff of grade, simply frequently times I would have problem drawing certain poses, or the anatomy is just somewhat off. What I was trying to go at is whether tracing a pose of someone in a photo or a drawing, so adding your own designs to it would be frowned upon or not. I don't hateful utilize it in something like an art contest per se, but rather in your own work like a visual novel, comic volume, graphic novel etc. This is assuming the resources you used are stock/public domain, your own, or you take permission to apply it in whatever fashion y'all want to as long as y'all do not redistribute the source material.
Nothing to encounter hither, folks. For now, anyway...
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fleet
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Re: What'southward your stance on photo/model tracing?
Gambit74 wrote:Interesting responses so far.
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I'thou capable of drawing my own stuff of course, but often times I would have problem cartoon sure poses, or the anatomy is but somewhat off. What I was trying to go at is whether tracing a pose of someone in a photo or a drawing, and and so adding your own designs to information technology would be frowned upon or not. I don't mean utilize information technology in something like an fine art contest per se, but rather in your own piece of work similar a visual novel, comic book, graphic novel etc. This is assuming the resources you used are stock/public domain, your own, or yous have permission to use it in whatsoever mode yous want to as long as y'all do non redistribute the source material.
As to whether or not it would be frowned upon, based on the conditions y'all sited, depends on the individual player/reviewer.
You can't please everyone.
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trooper6
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Re: What's your opinion on photograph/model tracing?
Looks similar the smashing painter Vermeer might have "traced" likewise.
http://boingboing.net/2014/06/10/vermee ... ht-be.html
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Re: What's your opinion on photo/model tracing?
This is just my opinion.
If you ain the original source textile (say a photo), there's no issue. You can trace over it, brand information technology your character and circulate it as your ain work.
If you don't own the photo but utilise it as a reference to produce something quite different, that is not recognisable as the photograph and does not contain whatever of the photo in it - then I don't retrieve there'd be an effect.
If you open up upwardly a manga and trace over the lines of a drawn character or endeavour to copy the pose of the graphic symbol closely, then it'southward not okay. Your finished character/pose needs to be significantly different to the image in the manga. Yous can re-create for do, but not to produce a finished particular you want to broadcast as your own.
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trooper6
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Re: What's your opinion on photo/model tracing?
Another side note:
Some people recall that "existent" artists draw everything from their imagination, but I'd like to point out that Alex Raymond--the famous artist who drew the Flash Gordon comic strip (amidst other things) ever used life models. He hired models from a modeling bureau, dressed them up and had them pose. Then he drew their poses. Many artists used life models for their work. Now, a person may not accept the money to hire models to pose for them and then may have have rely on DAZ or other sorts of people modeling. I don't think that is necessarily a bad thing.
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- kistnerelizabeth
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Re: What's your opinion on photo/model tracing?
I run into it this way if you apply the picture for reference and your picture is nowhere the same as the original, then it's fine.
Concluding edited past kistnerelizabeth on Thu Jul 27, 2017 seven:25 pm, edited 2 times in total.
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Lodratio
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Re: What'south your opinion on photo/model tracing?
Leaving aside questions like how tracing relates to legality and creative integrity, the large issue with it is that it only doesn't look appealing in well-nigh cases. There's a lot of small decisions you have to make with linework in order to make a pose counterbalanced and dynamic, make clothing folds experience correct, and aid to create a sense of threedimensionality, that are either barely noticeable or not there at all in photographs, and completely lost when you trace over them.
Rather than tracing, if you apply photos as reference and make witting decisions about stylization, fifty-fifty if you aren't that good at drawing it will yet take more than life and charm to information technology, and information technology'll help you get better.
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Re: What's your opinion on photograph/model tracing?
I think it's a fine idea for your beginner days. It can kinda train your easily on how to create the shapes and give you practice for when you lot start making your ain things. If you put traced stuff in your games...idk. Equally long as you aren't tracing every single element of a character, information technology really shouldn't be too big of a deal in my opinion. Let's say you drew over a base (but the body and head shape) so you added your own stuff on peak. Should be fine (I'd recommend finding some free bases on deviant art and such if you're going to use these tracings in a game or any) only I think it'southward a good do technique. Some actually good artists started out tracing so it'southward not and so much adulterous in my opinion every bit information technology is but trying to acquire. If I want to practice drawing. I trace something I like starting time. And so I endeavour creating what I but traced without tracing it.
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Katy133
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Re: What's your opinion on photograph/model tracing?
I call back that if you tin use 3D models to assist make your art easier, more fun, faster, and/or better, then go for information technology!
Hither's the matter with "adulterous": Art is difficult. Whatever little "trick" of "cheat" is a good thing and so long as information technology benefits you in and then aspect of creating.
A lot of my favourite artists utilise Google SketchUp to assist with their art (to the point where I'm looking into how to use the programme myself for my own art).
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